PAGE 1. |
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NEW! This page is new, the rest of the list is in
forward order.
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PAGE 2. |
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On this page there are a few early
images
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PAGE 3. |
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Some text about fine-tuning my first
short animation.
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PAGE 4. |
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Page four is an 8 image cycle of a
bear that usually loads in under a minute.
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PAGE 5. |
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"INSPIRE" car object added to a photo,
with lighting fun.
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PAGE 6. |
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Some experiments with hinging canned objects.
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PAGE 7. |
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My first animated short was sooooo weird.
I'll have to get back to it later.
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PAGE 8. |
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Short instructions on how to achieve a
depth-of-field blur effect .
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PAGE 9. |
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Experiments with a 3D 360 degree system and Adobe
Photo Deluxe "layers."
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PAGE 10. |
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Non-alpha "mattes" for leaves and other
marvelous effects get a brief how-to here.
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PAGE 11. |
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How to fix little rendering errors on long
sequences.
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PAGE 12. |
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Animation CAN be fun, a little about reflection
maps.
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PAGE 13. |
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"Bones" and metamorphosis.
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PAGE 14. |
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3D aesthetics and oodles of eye-crossing fun!
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PAGE 15. |
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INSPIRE3D is also a way to learn CAD programming.
360 3D "Plug-in."
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PAGE 16. |
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A fun project made in a few hours.
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PAGE 17. |
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Making models of others' characters.
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PAGE 18. |
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Mouths. Be still my heart. This page is a
slow-loading animated GIF.
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PAGE 19. |
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A few words about animated multimedia, very
slow-loading.
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PAGE 20. |
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Freebie anamorphic lens
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PAGE 21. |
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"Press kit" page and MPEG-4 file for
"Snore.mpg."
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PAGE 22. |
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"Telepathoman"
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PAGE 23. |
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"Depth of Field" focus blur done with a
few Nulls?!
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PAGE 24. |
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My first Friedman 3D project was a 20 second title
sequence.
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PAGE 25. |
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Classes taught by Disney animators couldn't hurt.
Short MPEG-4 file.
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PAGE 26. |
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Short sidetrack.
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PAGE 27. |
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How to do double-exposure surfacing.
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PAGE 28. |
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A head built from scratch using welded elements
and MetaNurbing.
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PAGE 29. |
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Revisiting the "Chassis McBain" project
using reference art.
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PAGE 30. |
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A few words about content. "Form is
nothing."
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PAGE 31. |
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Guilty pleasures and "exposure"
fantasies.
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PAGE 32. |
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500 10- second scenes?
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PAGE 33. |
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How I once tried to rig bones,... (omitted)
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PAGE 34. |
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Back to morphing,...
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PAGE 35. |
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"Bones" + Morphing + "Save
Transformed"
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PAGE 36. |
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Texturing and streamlining production.
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PAGE 37. |
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I try to only post these things when they're
finished, but this project has been a while,...
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PAGE 38. |
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PAGE 39. |
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A lark.
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PAGE 40. |
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"Question Donkey"
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PAGE 41. |
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PAGE 42. |
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A print project to try to find work with.
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PAGE 43. |
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Can you believe I maxxed out 12 Megs?
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PAGE 44. |
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PAGE 45. |
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Recognize her?
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PAGE 46. |
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This object is actually available in the
"Freebs" section.
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PAGE 47. |
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A little more musing about stereoscopic 3D.
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PAGE 48. |
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PAGE 49. |
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Hmmmm
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PAGE 50. |
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Texturing and world-saving
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PAGE 51. |
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